@Boojro @adrianchm It's more that actions required for success in gameplay don't necessarily make sense in a narrative drama
-
-
-
@Boojro@adrianchm I would point to the chickens you can find in bins in, say, Final Fight as a more blatant example.pic.twitter.com/DpFPDMNsjs
End of conversation
New conversation -
-
-
@Boojro@adrianchm To be fair, they DO bring up Lara's willingness to kill people in dialogue with Roth: "It's scary just how easy it was."Thanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.