Creating gameplay out of a pre-baked but malleable story will give you better results than frankensteining story around pre-baked gameplay.
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Replying to @Boojro3 replies 0 retweets 0 likes
Replying to @JurieHorneman
@jurieongames @Simon_NT ...must conform to a "shooter" or "open world" template for example.
5:26 AM - 8 Jan 2015
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