Also reminded me that one should maximize the buildup for an encounter & minimize the actual action element if feelings of dread is the goal
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@Boojro Because gameplay you know ;-) It is very easy to focus on tangible mechanics and dismiss the fuzzy stuff that happens in the mind. -
@ThomasGrip I'm reminded of The Walking Dead, where an argument will have a heated build up and a quick, irreversible*, climax.
End of conversation
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