In the article, "Charles Mangin studied the game's source code" is incorrect. He studied the game's *object* code, the raw binary, and modified it. The source code would make modification a lot easier, but it's not available for the Apple II or C-64 versions.
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I adapted the Apple II Karateka patches to the
#Commodore64 version with joystick control: http://psw.ca/robin/?p=271Thanks. Twitter will use this to make your timeline better. UndoUndo
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With a code base like that, that's probably the whole second player control.
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