I've open-sourced my home prototype engine with the MIT license.
It contains a AAA-grade animation system, powered ragdolls, my prototype entity model (hybrid-ECS), libclang based c++ reflection, a full resource system and much more.
Bobby Anguelov
@Bobby_Anguelov
Principal Programmer at Valve.
Previous: WB, Ubisoft, Io-Interactive.
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Hobby tech: esotericaengine.com
Bobby Anguelov’s Tweets
Moved into my new apartment...
No clue when my furniture will arrive so till then it's me and the floor 🤣
At least I have a bed...
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I made the mistake of buying an Asus Flow X13 laptop (surface pro like). The detachable keyboard is having issues and of course asus doesn't offer replacements, so now I have to RMA the WHOLE machine to get it fixed.
This is what I get for not buying a surface pro.
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Reading through GDC talk summaries be like...
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The local coffee shop here has a board where customers could write their new year's hopes/resolutions and around half of them are about income/money.
There's definitely a different culture/personal prioritization over here.
"Have passive income" is definitely a goal I guess...
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Ah, the amount of pain people endure these days to avoid writing a for loop twitter.com/andreas_longva
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In light of recent news: We are looking for senior environment and character artists to join our team at
! We are working on a nextgen cyberpunk FPS in
apply at
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I'm at the point in my move that I had my "oh god I've actually moved, I'm all alone, I don't know anyone here" anxiety attack.
Now that it's over with, I can focus on settling in.
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Can a C++ language lawyer explain to me why the hell this compiles:
int foo(int num)
{
int b = num + b;
return b;
}
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yay the vaccines work
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Fourth new year's eve I'm spending alone. At some point you do get used to it.
Supposedly there's fireworks over Seattle so I'll find a nice spot to watch them from.
Here's to my fresh start (life reset) 🥂
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Zelensky telling a joke about the situation in Ukraine - and yes, I admit, I recognize the humor
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Well... Fire department has arrived 🤣
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Well this is eventful. Fire alarm went off in my temp apartment so now we've evacuated into the street.
Never a dull moment these day 🤣
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So I didn't bring my boots or crampons when I moved from Montreal to Seattle. Cause it's Seattle right, I won't need them...
Holy shit... Basically haven't been able to walk anywhere today. Luckily there's a restaurant literally under my apartment else I'd be starving this eve
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First day in Bellevue. At some point I'm gonna realize that this is now home.
Until then... Laundry!!!
#excitingbacheloradventures
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This is the first time I've been somewhere English speaking in like 5yrs. And it's so weird and frankly relaxing. I've forgot what it's like being able to speak the language.
Also wow, folks in Vancouver are waaaay friendlier/nicer than in MTL.
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Vancouver - I am in you!
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Au Revoir Montreal!
Been in you 9yrs, now time for a new adventure!
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Let's try to be more direct:
If you've been following me and/or for a while and know what it is, but haven't actually tried it yet, I invite you to give the free trial a spin.
No matter which engine you use: it will work and transform your way of working with C++. twitter.com/molecularmusin
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It's moving week and I'm pretty stressed. 🤞It goes well.
I'm gonna be in Vancouver this weekend (coal harbour area) so would love some recommendations for sights and good restaurants. Also my Saturday is free if anyone wants to meet up.
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Wanted to do one last thing in Esoterica before my move cause who knows when I'll be able to get back to it. Added fine grained root motion override controls via animation events. This allows even more options for interleaving code and root motion together.
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So it seems sucralose intolerance is also a thing...
So if you ever wanna ruin my day, just feed me a sugar-free dairy product...
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With any technology, ease of onboarding is massively over-stated and a weak argument for use of mediocre off-the-shelf solutions. If you can prove your custom choice benefits the lifetime of an employee and your product, a steeper learning curve is a small price to pay.
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Make way evil! I'm armed to the teeth and packing a hamster!
♥️ Minsc
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“From reloads to ragdolls, Kommander Karl has it all!”
- New York Times
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Hey folks, so it's my last 1.5weeks in Montreal. I'm flying out next week! It's been a crazy 9yrs but it's time for a new adventure.
If anyone in town wants to grab a coffee or lunch/dinner one last time, hit me up!
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Joined the custom title-bar club (again...)
Needed a mindless distraction over the weekend...
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The pose tree debug is even more useful now since you can easily figure out how the final pose was created and where any blend or IK artifacts are coming from.
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Just pushed the first version of the graph recording and playback to GitHub. Also, some big improvements to child-graph workflows (thanks for the sanity check).
What's currently in GitHub is way ahead of what I built and shipped in Gotham Knights.
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Today's fun distraction... Animation graph recording and playback. It's around 80% done, just need to test it.
It was surprisingly easy tbh... around 5hr of work...
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Excited to watch the CSGO Rio major final today. It's been a rollercoaster of a tournament, I don't think anyone could have predicted this final matchup...
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Okay found a workaround, it's only broken if you use the "entire solution/current project" options.
If you manually set the folder to search it works?! 🤷♂️
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Well "Find in Files" is completely busted in with version 17.4...
I mean I know they can't test everything, but this is a bit ridiculous?! It was working fine in 17.3.6
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Just upgraded to VS 17.4...
Which then resulted in me needing to upgrade:
EASTL, LibClang, XXHash...
Not what I was planning on doing this afternoon...
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Wasted 2 hours today panicking and changing passwords, pins, enabling port protection on my phone number all due a since message that someone was porting my phone number to another carrier...
Message turned out to be fake and seems designed to just waste your time.
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This came up in a dev chat. How many programmers know the difference between an instrumented and a sampling profiler?
- I know68.3%
- I don't know31.7%
454 votesFinal results
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Started playing Plagues Tale: Requiem, and it's stunning but I'd love to know what happened with the facial animation. It's really weird. Like it doesn't match the words or is extremely muted. It's really distracting given the incredible fidelity of the rest of the presentation.
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