Warfronts are REALLY cool. Largest scale you'll see in WoW - 100s of NPCs. Overall, pretty damn epic!pic.twitter.com/FrSE8ZF9ca
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Warfronts are REALLY cool. Largest scale you'll see in WoW - 100s of NPCs. Overall, pretty damn epic!pic.twitter.com/FrSE8ZF9ca
It was fun and very impressive in scale but I'm still trying to work out who it's for. Blizzard's note that you will "nearly always win" means it's far too long and involved for any replay value. My worry that they are cooler garrison invasions hasn't quite been shaken yet 
Eh, most things in wow are an always win tbh. Replay ability is interesting. The enemies and events are selected from a pool - eg in game 2 we were fighting Dwarves.
They’ll need to work out rewards etc. I enjoyed attempting to raid lead and organise. Their availability makes sense to me - wouldn’t work with 100& uptime.
I see it as a cool thing to do once or twice every 2 weeks, plus they are in the context of there being other world content. Also seems like we will get a good lot more over time, which would be needed.
I think that these ideas (the creeps & base capture) would work better in world content. Just have a zone be a big war. That’d be so much more interesting that World Quests. Which suck. Like. Come on Blizzard, GW2 in 2012 still has better uninstanced world content.
I’m glad they are doing things like this but am potentially more interested for word content applications. If you think about it, being world content solves your concerns about always winning & duration.
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