Lets talk about GAMEPLAY styles of expansion intros. Assuming both can be skipped. Broken Shore & B4L: fixed scenario comprised of sections of fill the bar objectives & cutscenes. Tanaan: linear single player questing that's really high octane. What would you prefer?
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Replying to @BellularGaming
But BfA has both; Lordaeron is a Broken Shore style group pre-patch scenario but it also has a Tanaan style intro to the expansion proper with the rescue from Stormwind (for Horde) and the escape from Kul Tiras prison for Alliance.
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Replying to @TaliesinEvitel
True but non-sequitur. Tiny % of respondents have played the BFA content, plus sfx/music/cinematic missing. So it’d be pointless to ask people something gameplay related about either.
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Replying to @BellularGaming
But it's an unfair comparison Imo. One is a pre-patch epic event, for which being with other players and seeing something epic is fitting. One is the start of your solo levelling adventure, where linear quests are more appropriate.
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Replying to @TaliesinEvitel
Release plan is unrelated, the question is about the gameplay merits of different styles of content.
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Replying to @BellularGaming
Release plan is totally related. The WoD pre-patch was more like Tanaan than Broken shore and it sucked. The Tanaan style in the context of the start of an expansion is superior, Broken Shore group events for a pre-patch are more fun imo.
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Replying to @TaliesinEvitel
Again, this isn’t related to the poll, which is primarily concerned with gameplay, storytelling and the causality of a single players actions, and what that means for the experience.
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Replying to @BellularGaming
Describing two different styles of gameplay is great but it would be a more useful comparison if your two examples were supposed to serve the same means. They're not, and were both the right choice for their context imo.
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Replying to @TaliesinEvitel
The MDA framework offers a very easy way to untangle where are thoughts are meeting on this one. The core of it is this mechanics lead to dynamics which lead to aesthetics. Sometimes benching the higher level stuff and focusing on the bare metal is a good idea.
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