Lets talk about GAMEPLAY styles of expansion intros. Assuming both can be skipped. Broken Shore & B4L: fixed scenario comprised of sections of fill the bar objectives & cutscenes. Tanaan: linear single player questing that's really high octane. What would you prefer?
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My take - Tanaan Jungle is vastly more fun and better for storytelling, you also still get regular quests and rewards. Broken Shore style means the player has no agency, so it feels like you're watching something happen for half an hour.
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Replying to @eyuzwa @BellularGaming
Agency: action or intervention, especially such as to produce a particular effect. So no, not urgency
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Agency can impact urgency though, so still super related!
2:36 PM - 14 Apr 2018
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