Lets talk about GAMEPLAY styles of expansion intros. Assuming both can be skipped. Broken Shore & B4L: fixed scenario comprised of sections of fill the bar objectives & cutscenes. Tanaan: linear single player questing that's really high octane. What would you prefer?
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Tanaan was good, but the story was flat so that may be why I prefer the Broken Shore. Perhaps if the two we're melded together it could work: single player into a scenario (like Legion Invasion Points) with cutscenes throughout.
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Agreed, did Broken Shore yesterday. They're both linear and episodic. My main issue with Tanaan is that it doesn't give its characters enough time and profile.
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TJ got really, really old. You need to compare it to Argus also to be fair.
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*urgency?
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Agency: action or intervention, especially such as to produce a particular effect. So no, not urgency
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