My take - Tanaan Jungle is vastly more fun and better for storytelling, you also still get regular quests and rewards. Broken Shore style means the player has no agency, so it feels like you're watching something happen for half an hour.
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expansion intros, not endgame zones :P funny that both turned into endgame areas though...
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Surely a compromise can be found? Both were epic introductions to their respective expansions for different reasons. Both can be effective and both can be predictable. Ultimately, if the storyline fits anything is possible with the systems available to the devs.
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Ppl will vote for the broken shore because they hated Draenor but Draenor had a better intro and better leveling
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WoD 90-100 experience was one of the best in the game. A real feeling of the stakes increasing. Long patch cycles and lack of raid content killed WoD, questing and zone design was not the problem.
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I don't mind either (slightly prefer the former), but I really want the option to be able to skip it once I've already done it. That was my biggest problem with the opening to WoD.
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Tanaan, but only if you can skip it like BS.
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But BfA has both; Lordaeron is a Broken Shore style group pre-patch scenario but it also has a Tanaan style intro to the expansion proper with the rescue from Stormwind (for Horde) and the escape from Kul Tiras prison for Alliance.
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