Yes, yes, yes, a million times yes. WoW needs a generic interaction button. Current feels so clunky after playing games with one. https://twitter.com/seblindfors/status/917887773629210625 …
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what if certain objects are close to each other?
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Interact with what you are most directly facing. That’s an issues that’s been solved long ago. GW2 does perfectly, no excuse for Warcraft
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Is the objective to bring it that much closer to becoming playable via Controller/Console? My gut reaction is a whole lotta:pic.twitter.com/w3zN1UOu3L
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No? Seb happened to hack it in to Consoleport as it’s a more pressing issue with pad. But for kB/m, it’s a massive usability improvement.
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I've played a couple of Korean action MMOs that use this type of system. You point toward an item, hit your key (default F) and interact.
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Feels much smoother to me than clicking something in WoW. But both games also have the camera and targeting work differently than WoW.
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But what about keybinds for "f"
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Hi Bel - for quest items I am using this one and its macro'd together with ExtraActionButton... https://mods.curse.com/addons/wow/extraquestbutton …
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Also recently I bought PS4 controller so I could play Mortal Kombat and I wonder what class besides DH is viable to play w/ controller?
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I dont see a need for this why add extra buttons when u can just left click? I find some interaction radials in games so frustrating
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