Yeah. I though that patch had the makings of something brilliant, if only it was dynamic, even if only GW2 style. Wish they revisited that.https://twitter.com/Maeruyo/status/915951716251656192 …
oh yeah. Ashran but zone scale, less a linear tug of war. Perhaps with a frontline mechanic - thinking of WW1 trenches & salients
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in terms of where shit spawns. I'd imagine it'd require a lot of new server work. and would be fucked by server hopping.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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wintergrasp had that charm in a certain way even between battles you would just fight over elemental farming grounds/herbs/ore.
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YES. Even though execution was sometimes lacking, broad idea was so right. You cared about winning. good shit
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