So I go into it thinking that shadow and light are sides of a coin. It's a bit on the noise, the the A&T parallel is a nice device
So I'm always picking stuff apart so that I can learn things to apply to our own work. Which does change the game playing experience.
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Agree with Bellular tbh (having already disagreed on the Illidan cinematic). Felt like it was just 'dropped' way too quickly.
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...Realistically, regardless of Blizz wanting a cliffhanger, no interactions at the end of the dungeon make no sense realistically.
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