..viscerally invested in what's unfolding in front of them. Difference between reading a book and reading a wiki.
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Replying to @BellularGaming
I disagree on this. The Alleria void stuff is a side - plot. The main story is around Antorus. This was character and world building
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Replying to @TaliesinEvitel
That isnt true. The plot that people played through was the void.
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Replying to @BellularGaming @TaliesinEvitel
For someone playing the game, for that session, it was all building up to the void stuff. That was the big moment punctuating the end of it.
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Replying to @BellularGaming @TaliesinEvitel
So regardless of wider stuff, the storytelling fails in the context in which it is experienced.
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Replying to @BellularGaming @TaliesinEvitel
It's a 'to be continued' ending. It happens.
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Replying to @LostJoshPython @TaliesinEvitel
Again, I refer to the end of Empire Strikes Back. TBC plot, characters have satisfying resolutions. A textbook to be continued ending.
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Replying to @BellularGaming @LostJoshPython
Ok, but Legion hasn't ended yet! What you're doing is the equivalent of watching up to Han freezing then saying, "There's no payoff"
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Replying to @TaliesinEvitel @LostJoshPython
Nah Han had payoff because of "I love you", "I Know". Plot didnt matter, recognising their feelings for each-other did.
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Replying to @BellularGaming @LostJoshPython
"OMG Alleria has a void teacher! OMG she just got full of void! It was kind of our fault!" I found that a good payoff :)
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so feel like the prob was that it, as you rightly say, raised of interesting stuff logically, but didnt bring it down to a human feels level
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