My condensed thoughts on making the next xpack story / leveling good. Read: http://tl.gd/n_1sq1njt
I think game becomes a problem word. The for TLoU the 'game' is just a part of the interactive experience.
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So Joel shaky arm aiming might not be great for the game, but is great for the wider interactive experience & impact of the violence.
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Again, I agree. But what I'm saying is the whole core game IS the cinematic feeling. In WoW, the movies are a small part of the experience.
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