Suramar was groundbreakingly good and I thought Val'sharah had the best-paced self-contained story of any levelling zone ever.
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Replying to @TaliesinEvitel @hirumared
MY BELOVED. Reallllly???? It felt like teenage fanfil.
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Replying to @BellularGaming @hirumared
Yeah Malf is a dweeb but the way the story progressed you through the zone was just good crafting. Led right into a raid, too.4 replies 0 retweets 7 likes -
Replying to @TaliesinEvitel @hirumared
I'd still argue that structure is really important, and that the big issue is non of the elements coming together well across all 5 zones.
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Replying to @BellularGaming @hirumared
Though I can tell you story of each zone and how it relates to the action happening now. Not sure I could for other xpacs.
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Replying to @TaliesinEvitel @hirumared
'Go to X get Mcguffin, go to Y get McGuffin' Vs - this happened to a character I like in zone A, which caused ___ in zone B.
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So growing characters and telling the kind of story that matters - one about people and how they are effected by the situation they are in.
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It's the difference between world building, Blizzard's strength, and storytelling, Blizzards weakness.
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So I'm arguing for both world building and storytelling.
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Replying to @BellularGaming @TaliesinEvitel
Fair enough. I think they do a good enough job as is, but you want them to do better. Which is perfectly reasonable
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WoD gets to be a very interesting case... Shadowmoon is a favourite of mine in that it did both well, and the character work mattered later
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