What's the answer? A levelling - zone's worth of quests available at the launch of broken shore? Because I'd have loved that.
Isn't about flipping it on its head, is about taking ideas and weaving them into the game naturally.
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E.G. Broken shore is supposed to be a battle against a renewed invasion force. Does 6 WQs per day evoke that? Could it be done better?
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No it doesnt, youd want the legion to do things, kind of like when you play a rts in ways
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