@Asmongold in your last video it sounded a lot like "pvp is useless if you don't do it for gear/rewards". Is PvP in itself dead for you?
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& not bullshit ones like Strand/Isle. More like WSG/AB. I don't know why they are so adverse to different maps..
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...for the same game mode. Is like they are forgetting how much map design can make a game type feel varied.
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at what point might there be too many for each to be still interesting/relevant?
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Thinking of other games, it's rare to have so few maps per game mode.
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