Oh look, I totally agree and I like the idea, but people will complain, and it won't be the top %. The nearest we have to a
I think it's one bit of the puzzle for SP. IMO the big goal is 'solo cooperative dynamic content'.
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So imagine really running with the design of GW2s world content. Big opportunities for ungrouped, yet still co-op gameplay
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Yes I like that. But then, I also quite like the prof quest lines. It was fun going to a secret boss in VotW for alchemy
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