I'll have a video on it later, but on the topic of craftable Legendaries... Take em off tradeskills. Make it an epic quest, like Rhok'delar
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Replying to @BellularGaming
People moan enough about having to complete missions for professions as it is, can you imagine if it was actually "epic"?
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Replying to @TaliesinEvitel
False equivalency. Problem with prof Qs is that they're a barrier to gameplay mechanics that people want to access.
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Replying to @BellularGaming
So you can't see there being complaints when someone has to run a dungeon on the way to being able to craft a legendary?
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Replying to @TaliesinEvitel
I can see more complaints at having to run an indefinite number of dungeons for a chance at one :P
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Replying to @BellularGaming
Oh look, I totally agree and I like the idea, but people will complain, and it won't be the top %. The nearest we have to a
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Replying to @TaliesinEvitel
Eh i don't think the complains would be too bad, especially if Blizzard framed it as being like one of the old class quests.
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Replying to @BellularGaming
I'd like to see craftable legendaries be more of a guild thing like in Eve; where you need different things that only..
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ah interesting. I could see myself liking that.
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