Main point - perception of it being hardcore af and rock hard isnt reflective of most individual gameplay & might be off-putting to people.
Neither of them, just ability to pull off a rotation near perfectly while dealing with every mechanic.
-
-
So the time to develop the skillset, not the time to progress to a certain guild/boss.
-
Not sure I agree here. Top Ranks in CS:GO would be equivalent to what, Top 10 World + XX% in Log Rankings?
- Show replies
New conversation -
-
-
And how do you quantify that? That's my point. It needs to be recorded/cataloged and ranked to show this.
-
It's tricky - the metrics that we have all involve other factors.
- Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.