@Asmongold @FinalBossTV Yeah. For me that's essentially just been "ey no missions plox". They frigg'n suck. Many more fun ways to space...
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Replying to @BellularGaming
@BellularGaming@FinalBossTV Personally I don't care if they have missions or not, but if they are "required" that's a problem1 reply 0 retweets 0 likes -
Replying to @Asmongold
@Asmongold@FinalBossTV For me it's more that it's a design travesty to have so much UI based stuff, against the aesthetic of MMORPG2 replies 1 retweet 5 likes -
Replying to @BellularGaming
@BellularGaming@Asmongold I'm confused by this. Black Desert Online is super MMORPG (heavy on the RPG) and is TONS of Menus.2 replies 0 retweets 1 like -
Replying to @FinalBossTV
@FinalBossTV@Asmongold One of the bits I found the most offputting. Is eww. Anyway Black Desert is more being a fantasy EvE-lite.1 reply 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming@Asmongold Yes but it's still an MMORPG. Moreso than WoW is. And it has tons of Menus! WoW is not much of an RPG anymore.2 replies 0 retweets 1 like -
Replying to @FinalBossTV
@FinalBossTV@Asmongold Think of what core WoW is. BD:O aint trying to do that.1 reply 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming@Asmongold The Core of WoW is to Quest, kill Dragons, read about Lore & Heroic hero driven stuff. Sounds like Ion's post.1 reply 0 retweets 3 likes -
Replying to @FinalBossTV
@FinalBossTV@Asmongold They are not aesthetics, they are mechanics. Think a level above that, about the intended feel as a result.2 replies 0 retweets 0 likes -
Replying to @BellularGaming
@FinalBossTV@Asmongold Feeling of camaraderie as you quest with your buddies.2 replies 0 retweets 0 likes
@FinalBossTV @Asmongold The core aesthetics that WoW has been successful with are those.
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