Finished writing a video on difficulty in WoW. An expansion of what @Asmongold & I mentioned on @FinalBossTV a while back.
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Replying to @BellularGaming
@BellularGaming@Asmongold@FinalBossTV less is less, not more.1 reply 0 retweets 0 likes -
Replying to @really_dontknow
@Ragestarved@Asmongold@FinalBossTV Less stuff & more emphasis on the stuff that exists = a clearer & more direct design.2 replies 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming@Asmongold@FinalBossTV WoW is not GW2, and again PvP draws the short straw, Just my opinion tho. (2)3 replies 0 retweets 0 likes -
Replying to @really_dontknow
@Ragestarved@Asmongold@FinalBossTV what I would rather is slaughtering the utility that was homogenised between classes & specs.2 replies 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming@Asmongold@FinalBossTV Again we see Blizzard removing from baseline and adding via talent, nothing new, nothing cool.2 replies 0 retweets 0 likes
@Ragestarved @Asmongold @FinalBossTV I'd argue that much of that utility should never have been baseline in the first place.
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