@EllypseCelwe Chances are I'll talk about it in a video, will credit & send people Storylines way. (btw the numbered convos are awesome!)
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Replying to @BellularGaming
@EllypseCelwe Impossible (I think) since interact is protected, but I wish you could tab target a friendly npc and interact with 1 keypress1 reply 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming I’m not on my computer, but I know you can bind “interact with target” to key, so maybe it is possible.3 replies 0 retweets 0 likes -
Replying to @EllypseCelwe
@EllypseCelwe So ideally you walk up to an npc and use 1 keypress to target them & initiate dialogue.Then use num keys to chat via Storyline3 replies 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming I’m gonna have to try that when I get home now :P1 reply 0 retweets 0 likes -
Replying to @EllypseCelwe
@EllypseCelwe Ohh we can do the same for the shipyard. Will have to hop into the LUA of master plan to swap suggested group from R > L click1 reply 0 retweets 0 likes -
Replying to @BellularGaming
@EllypseCelwe (couldn't find a way to rightclick via a macro)1 reply 0 retweets 0 likes -
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Replying to @EllypseCelwe
@EllypseCelwe ah I mean for MouseFocus():Click I should hit up a good reference and work this stuff out.1 reply 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming :Click("RightButton") ;) See http://wowprogramming.com/docs/widgets/Button/Click …1 reply 0 retweets 0 likes
@EllypseCelwe Ah sweet :) Haven't coded UI stuff in like 2 years, head re jigging needed!
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