When you can't fail, everything matters less. https://pretensionsofwisdom.wordpress.com/2015/09/29/designing-failure-the-value-of-failing/ … Some reflections on the value of death penalties in games.
@craig_amai Still remember loosing gear in Runescape PvP. Simplistic, but a very tense experience. Totally agree.
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@craig_amai I do find that WoW's world content is too easy - esp the likes of the Garrison campaign. Hard to "feel" ones efforts matterThanks. Twitter will use this to make your timeline better. UndoUndo
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