A short fun questing experience is fucking miles better than a long drawn out grind, why are people still designing games like this? #KillMe
@toklovids @The_Lazy_Peon 100% agree. At least for when I played it. Felt like far more of an adventure.
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@BellularGaming@The_Lazy_Peon They way it was laid out meant it was engaging, you remembered the story, and you saw the world out there -
@BellularGaming@The_Lazy_Peon They also branched into others meaning multiple minor characters can develop rather than "random elf #43" - Show replies
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