A short fun questing experience is fucking miles better than a long drawn out grind, why are people still designing games like this? #KillMe
@The_Lazy_Peon Oh fuck, forgot Secret World was like that. Ugggghhhhh. TOR was meh when it was super padded at launch.
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@BellularGaming might be due to exploration not being rewarding in instanced MMOs because the general aesthetic throughout is the game -
@The_Lazy_Peon I think it comes down to the feeling of progression through a large world. Fragmentation kills that. - Show replies
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