A post I wrote for game designers about the trade-offs that you are constantly making as you iterate on your game:https://pretensionsofwisdom.wordpress.com/2015/09/28/design-is-about-trade-offs/ …
@craig_amai Yeah. We're a two person team, with me being systems design & most of the code and him filling the rest, bar music.
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@craig_amai Balancing both our ideas & maintaining feasibility makes for a really fun challenge. Thrilling to finally be doing it though! -
@craig_amai That said, there are only two of us and we're doing agile. The logistics of a WoW sized team must be crazy. - Show replies
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