@BellularGaming Devs PURPOSELY release information about features to generate interest, to get ppl to buy what's new..
@HeelvsBabyface I've often started off projects knowing the precise size and scope, yet still stuff gets snipped along the way.
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@HeelvsBabyface Talking about 6 month projects with semi experienced people working on them. (I can be smug, all my backlog was done :D)Thanks. Twitter will use this to make your timeline better. UndoUndo
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@BellularGaming They've been at this for 10 years now they know the score. This is brand new territory. -
@HeelvsBabyface Larger team sizes with new staff bring big problems. Trust me, that's a thing. I know enough devs in pretty large companies. - Show replies
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