What if a game asked you at first launch if you wanted the 20 or the 200 hour experience? Sort of like choosing difficulty?
@OccupyGStreet Not sure if that would work, the overall gameplay aesthetic of even the main Q is so tied to the larger scope of the world.
-
-
@OccupyGStreet That said I really love a game that's designed to be a single awesome 10-20 hour experience. Even a tad longer like DX:HR -
@BellularGaming That's funny. I almost always play long games. I feel like short games aren't worth learning the rules. - Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.