Sorry NOT sorry for losing my shit at the end of todays video. But I'm sick of dealing with lazy, ill thought out, dull "content" (1/2)
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Replying to @heelvsbabyface
@HeelvsBabyface I think sorrynotsorry is going to be the theme of my 6.2 review video :/1 reply 1 retweet 3 likes -
Replying to @BellularGaming
@BellularGaming I feel ya bro. It's getting so ridiculous now I legit have NO idea what is going on in their heads.1 reply 0 retweets 0 likes -
Replying to @heelvsbabyface
@HeelvsBabyface I think what we're feeling is the 6 month to a year delay between undertanding feedback and seeing in game.2 replies 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming I would agree but I think so much is actually made "knee jerk" that things could have been a little different.. please ???1 reply 0 retweets 0 likes -
Replying to @heelvsbabyface
@HeelvsBabyface IMO knee jerks are the likes of the Tanaan reps & pathfinder - systems that are bolted on over the content.1 reply 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming Those reps were "designed" in an hour a week before they went of the PTR. That's what it feels like to me.1 reply 0 retweets 0 likes -
Replying to @heelvsbabyface
@HeelvsBabyface I agree. Ofc I have 0 familiarity with their internal tools, but I can imagine that to be a tricky implementation.1 reply 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming And the OotA rep completed FUCKED over by the stupid chests in AP zones negating all exploration elements from it. DUMB !!3 replies 0 retweets 0 likes
@HeelvsBabyface Another example of convenience taking precedence over design. Scares me how much they're down with that.
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