@BellularGaming As storytelling they could be cool, letting you learn more about the enemies you'll face. But gameplay-wise they were just
Specifically attunements that were a means of A: basic skill checking and B storytelling.
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@BellularGaming a chore and I understand why they were removed.
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@BellularGaming Class Quests? Vanilla Benediction/Rokdelar: Wonderful. Attunements? Burning Crusade Dungeons -> Raids. imho -
@FinalBossTV I guess that would require harder dungeons than what we've got today. Haven't checked out Mythic /w new mechanics though - Show replies
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@BellularGaming I think Proving Grounds showed beyond doubt they're incapable of properly balancing any kind of basic skill check ;)Thanks. Twitter will use this to make your timeline better. UndoUndo
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@BellularGaming wtb more storytelling pst.Thanks. Twitter will use this to make your timeline better. UndoUndo
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