@TheDDGuides Plus the new consoles are on a x86 architecture which should ease development a good bit.
-
-
Replying to @BellularGaming
@BellularGaming Graphics are a completely different story - in the old days, you had one guy working on a level. Now - whole fucking teams3 replies 0 retweets 0 likes -
Replying to @DestrunaDJ
@TheDDGuides Whole team design by committee has its problems :/ I think level design is one of the largest problems of the last gen.1 reply 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming Whoops, meant to say "characters" not levels.1 reply 0 retweets 0 likes -
Replying to @DestrunaDJ
@TheDDGuides Often few people concept the character then hand it to 3d teams. The direction should still come from a small amount of people3 replies 0 retweets 0 likes -
Replying to @BellularGaming
@TheDDGuides Innovation comes from indies,even large ones like CD Projekt Red. Normally a new console gen spurs on more new IP which is good1 reply 0 retweets 0 likes -
Replying to @BellularGaming
@TheDDGuides Of course publishers will then franchise the fuck out of any good new IP xD1 reply 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming Pretty much. If our world held nothing but AAA big corporation cash cow game franchises, we'd be in deep shit.2 replies 0 retweets 0 likes -
Replying to @DestrunaDJ
@TheDDGuides That is why you should invest $50k in the team I am planning for the year after next#HelpSaveTheWorld1 reply 0 retweets 0 likes -
Replying to @BellularGaming
@BellularGaming I created a game using some paper and a pen, it's called tic-tac-toe - cost me 100k to develop.1 reply 0 retweets 0 likes
@TheDDGuides #youtubemoney "Super TTT Extreme Edition DX"
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.