Something Blizzard should take into account more: "Gameplay first", as applied to an MMO-RPG, includes elements of player experience that aren't pure mechanical gameplay. Misunderstanding this is what caused Garrisons to happen.https://twitter.com/chrissyxchi/status/1364612980760055809 …
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I take offense to this! That's why i built a huge hangar in space engineers to hide me building a millenium falcon from my friends to show it off when i finished it. :p
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Take my house(s) in ESO, the crafting tables are the only real utility in them (even then they're not the best since its not set bonuses and you don't have crafting writ boards near you) , but they're just so damn fun to decorate and add upon that it feels worthwhile to collect.
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I just thought I'd add you can add crafting stations for specific set bonuses bought through Master Writ vouchers, but they're extremely expensive, especially for new crafters like myself. Its assuredly something to work towards though.
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Vanity and transmog are 60% of a players dps. It's not just a meme. It really does matter.
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Yeah, the main reason I play Valheim is to build a neat looking Viking village, even if the only population is me and one friend. More options to create your own personal fantasy in games is never the wrong move.
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Whenever I play Fallout 4, I end up abandoning the story and just building huge, mod-and-resource-cheat-needing settlements that I like to try and make feel 'realistic' and lived-in. I could just build a big shed with crafting stations in it.
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