Blizzard has literally nothing to worry about.
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Replying to @PyromancerSarg
In that case I expect you are underwighting both Blizzard’s weaknesses & Riots strengths.
6 replies 0 retweets 30 likes -
Replying to @BellularGaming
“Blizzard better get their ass in gear” As they literally just had their highest sales of all time. Stop.
1 reply 0 retweets 19 likes -
Replying to @PyromancerSarg
Ah, the usual Pyro Twitter salt. Competition is important. Blizzard hasn’t had mmos that compete on WoWs strengths, and has inflected countless self owns over the last 5 years. So yes, they need to get their ass in gear.
4 replies 0 retweets 22 likes -
Replying to @BellularGaming
Ah, the usual Bellular clickbait remark. Competition is important. Blizzard has had multiple MMOs compete with it, including ESO and FF. Both of which have now have smaller recurring playerbases by landslides. I'm not excusing the shit show that was BFA, but stop being dramatic.
3 replies 0 retweets 23 likes -
Replying to @PyromancerSarg
I don’t believe that either of those games compete with WoW on WoWs terms. FF is inherently limited to its appeal, and ESO is nothing like WoW.
1 reply 0 retweets 10 likes -
Replying to @BellularGaming
So you mean to suggest that Riot is going to handcraft a game that is meant to compete directly on the strengths of WoW? Sounds delusional.
1 reply 0 retweets 10 likes -
Replying to @PyromancerSarg
A gameplay driven MMO with western appeal? I mean, considering LoL essentially ganked WoW’s art style, yeah. They’ve got a better shot at hitting the mass western mmo market.
3 replies 0 retweets 13 likes -
Replying to @BellularGaming
Perhaps they do, but that doesn't change what many WoW players enjoy about WoW: It's WoW. It's not about it "being the best MMO" or having the "western art style" People have an attachment to something they've experienced for perhaps 15 years. Not to an art style.
3 replies 0 retweets 24 likes -
Replying to @PyromancerSarg @BellularGaming
If this logic worked, I feel like we would have seen HotS explode.
2 replies 0 retweets 5 likes
Well DoTA was also on the market, and I’d say HOTS had core design decisions that are against MOBA norms.
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