Next step @WarcraftDevs: bring back master loot as an option.
You cannot allocate my group's gear better than I can. This is one of the last vestiges of the top-down development philosophy that damaged WoW horrendously.
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I have had more loot drama because of Personal Loot than I ever had with Master Loot. Wasted items left and right.
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This is exactly my experience as well there is so much more drama now than in the past
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ML being gone sucks but ilvl lock is even worse. I don’t need to go from 184 BiS stat neck to 190 WiS neck when it’s someone else’s BiS. It sucks even in a pug. Doesn’t even make sense from social pressure angle. It’s already mine to keep or trade. they cant MAKE you trade anyway
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It’s really only useful for folks playing LFR and even then there’s no guarantee that the drops will be useful for you(especially a solo player like me that relies heavily on LFG and LFR to do dungeons/raids.) A dual loot system might at least alleviate some of these problems.
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They need to just fucking give up on designing the game around item level. Use it to determine stat budget, yes, to estimate player power, yes, but stop designing mechanics around it. Give us real stat customization and complexity!
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We've got classic levels of gear being given out, without classic master looter. Its already a massive pain in the ass gearing with so many dead stats across specs less flexibility makes it so much worse.
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I support master loot but only for guilds
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People have been giving too much merit to iLevel/GS since Wrath and it’s only gotten more profound since.
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Nothing worse than helping people gear up and not being able to trade something that's a small ilvl upgrade to myself that I'm not gonna use BC of ass stats
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Whilst i agree Master loot had it's fair share of flaws even more so than Personal loot in my experience. Granted 90% of my experiences with masterloot was in 5 different guilds where the same 5 people got loot all the time and the rest of us had to just deal with it :/
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