Alright, I'm really bad at self-motivating so maybe peer pressure will work. Give me your simplest game/mechanic/concept ideas and I'll try my best to prototype them using terrible Unity skills and even worse pixel art over the long weekend. Emphasis on "simplest" and "try".
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For a suggestion... Fel rush style movement, juiced as much as possible! Like, almost making it feel like a non combat version of juggling in a fighting / character action game.
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I wonder like... I dunno. Hit key to Fel Rush. If you hit the key again during travel, you get a different effect, if you hit right right at the end of travel, you get another one! Could be all about chaining combos etc together.
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