Here's a good read if you're into gd https://www.gamedev.net/tutorials/programming/general-and-gameplay-programming/tiles-to-curves-fun-with-voronoi-graphs-part-1-r5150/ …pic.twitter.com/IBxWhFoZND
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I too am passionate about procedural generated worlds/assets. Math can produce very unexpected and interesting results,and I feel like we're just scratching the surface of what can be done for video games.
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