Why they just default to solving the problems with a timer I’ll never know. It’s like they’re unaware of what that means for gameplay.
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I'd say limit heroism usage instead of adding time limits. There are better ways to handle it imo
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I hate time restrictions on solo content
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Every unskilled player do.
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Yet again they fall back on the time trial method of non-creative gameplay. Well, that feature just went to shit.
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Thinking about it, they just added yet another Diablo 3 game feature to WoW. Greater rifts.
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time-based challenges are funkillers when all it is is a timer on top of something that works fine on its own
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Only for unskilled players. For good players every challenge is fun.
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i've been watching
@Slootbag pretty much all day and it seems to be fine. maybe it'll have a difference effect on lower skilled players i'm not sure though -
Post implementation? This is new on alpha. & it’ll only be impactful on higher floors
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