@WatcherDev
Tagging as Ion asked for specific feedback on where the GCD feels bad. Here, Searing Assault, while it is an attack, does more feel like a cooldown to me? Given what it's real purpose is (buffing Totem & Flame Shock)
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All totems are on gcd in classic and ppl seem to love that game. Like move on from this, it's how they want the game play to flow. Not macro all your totems to one ability or cd etc etc.
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even if they don't want to completely remove it from the cds, they could atleast make them short, like for death grip the gcd is .5 sec, that'd feel a lot better than it does now
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Sounds like hunter at the start of Mop where you had to press like 10 buttons before you could start dpsing. I'm all in for more abilities, but short cooldown buffs should really be off gcd to speed gameplay up, not slow it down.
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Is the problem the GCD or is it the fact that ppl feel every class needs to hit 2-3 buttons before doing "real dmg"? Maybe if they remove some bland short CD offensive buffs and made our attacks stronger it would feel better
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That's a good point. Taking a look at what those abilities do may be more of a point they are willing to tackle. Either way, the removal of maelstrom is focusing shaman on being more ability cooldown focused which could get bonkers if you let everything be off-GCD macro-fest.
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Thanks for giving your feedback !!! I guess xou will test every class and put a yt video out on it right ? Greets
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I on the other hand think that not enough gcd will feel like a push 2 win macro button. How about splitting gcd into categories? Do not let multiple CDs stack, but don't trigger ability gcd after an offensive CD? Would it feel better?
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Searing Totem could still be on the GCD, though Vesper Totem being off GCD would probably be a better game feel. Vesper doesn’t do any direct damage without being interacted with.
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