Performance was never an issue in Legion.
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Son Goku approves this.
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Spending time on casting non-damaging abilities during the short windows of other cooldowns feels bad in general. For example, spending a GCD on using Arcane Power after casting a Rune of Power (with 10 seconds of uptime) feels very bad.
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Hunter Bestial Wrath and AoW
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Right there
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Problem with the GCD is that Blizz thought ppl using macros was a problem, and thought that classes playing slower would be better. Macros weren't a problem to begin with, and we ended up with a considerable reduction on the intrinsic reward of pulling off some insane dmg window.
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It would feel significantly better if short term buff abilities, like sweeping strikes, would also be dmg abilities. For example SS deals X dmg to 3 targets and then gives you the cleave buff for Y seconds, depending on number of targets hit.
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I love this idea, but I'm not sure this would make sense for every abilities.
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