Interesting WoWHead article https://www.wowhead.com/news=295802/corrupted-items-list-of-positive-affixes-and-corruption-stat-ranges … It seems like you have 4 rolls... If it's corrupted, what affix you get, the 'tier' of the affix & the corruption penalty within the tiers range. EG Helm, 3% haste, 12 corruption Helm, 3% haste, 17 corruption
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It seems like there'll be a way to modify this system, but it isn't implemented & Blizzard haven't posted development notes. Currently, there are massive red flags here. Large potential for this to be an unwieldy, overly complicated system that makes the game a chore.
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Of course it is PTR, so all is subject to change & we'll need to see a development notes blog post on it.
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I wonder what's the point of cleansing those , its like you are giving away powerful upgrades to remove the debuffs ? Really sucks its still RNG
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Maybe the cleansing only removes the corruption, but not the performance increase.
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What would you think if they had the system stay similar, but fixes values? Along the lines of Normal =t1, heroic=t2, mythic=t3, and corruption values were fixed for each? And some type of currency system with MOTHER to slowly remove corruption
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This would set up the system to reward harder content, especially as the tier progresses and corruption can be removed
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