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BellularGaming's profile
Michael
Michael
Michael
@BellularGaming

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Michael

@BellularGaming

YouTuber covering Warcraft http://www.youtube.com/user/BellularGaming … and industry news https://www.youtube.com/BellularNews  Game Director @CoffeeBoxGames

Belfast, Northern Ireland
youtube.com/bellulargaming
Joined April 2013

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    Michael‏ @BellularGaming 22 Oct 2019

    Michael Retweeted Valrysha

    Yeah, they look worse than student projects. The WoW engine just doesn’t have the capability yet. I mean, imagine if the fall of Arthas moment was one of the modern style (in game, not pre-rendered) cutscenes 😬https://twitter.com/Valrysha/status/1186539292706967552 …

    Michael added,

    Valrysha @Valrysha
    Replying to @BellularGaming
    These machinima-style cutscenes have to just stop. They're so jank and they look worse than what machinima creators managed 10 years ago.
    1:09 AM - 22 Oct 2019
    • 2 Retweets
    • 95 Likes
    • RadRoxxi Josh Mitchell Seva Khusid Jonathan Pettersson Jacob🧠 Max Burt Megan B Polk Krognak Ben Thomson
    13 replies 2 retweets 95 likes
      1. Michael‏ @BellularGaming 22 Oct 2019

        (This comment is in reference to them in general through BFA at their release quality)

        0 replies 0 retweets 20 likes
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      1. Michael‏ @BellularGaming 22 Oct 2019

        (As in the bit where the sword is broken)

        0 replies 0 retweets 6 likes
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      2. Gandem  🏳️‍⚧️ 💗 💜 💙‏ @Jct2626 22 Oct 2019
        Replying to @BellularGaming

        It’s not the wow engine that’s the issue. Blizzard literally said (I believe last BlizzCon) they’re done by programmers, not animators. The issue isn’t the engine it’s the people making the cutscenes.

        1 reply 0 retweets 4 likes
      3. Kablezone‏ @Kablezone 22 Oct 2019
        Replying to @Jct2626 @BellularGaming

        What would they animate? If they could actually animate new stuff it wouldn't be in game cinematic.

        0 replies 0 retweets 0 likes
      4. End of conversation
      1. Caleb O'Breen‏ @tank29898 22 Oct 2019
        Replying to @BellularGaming

        Hey man the D team for wow is trying their best to finish the expansion give them some credit

        0 replies 0 retweets 2 likes
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      2. Heel vs Babyface‏ @heelvsbabyface 22 Oct 2019
        Replying to @BellularGaming

        Er.. doesn't this look surprisingly like another ending from a previous expansion

        2 replies 0 retweets 6 likes
      3. Joe William Bowles II 🚀 ❤️ 🏈 😂‏ @JoeWBowles 22 Oct 2019
        Replying to @heelvsbabyface @BellularGaming

        Throw up cut-scenes, rinse, repeat.

        0 replies 0 retweets 0 likes
      4. End of conversation
      1. Ocfos -  🔞‏ @Ocfos 22 Oct 2019
        Replying to @BellularGaming

        Yeah, I mean the defeat of an end of expansion boss like this, turned into a simple in-game cinematic? That's pretty big disrespect to over 10.000 years of plotting. Sargeras got better representation.

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      1. Jordana‏ @itsjordanayo 22 Oct 2019
        Replying to @BellularGaming

        Somehow FFXIV can do the cut scenes but there is a lot more movement in their models in game. Wow needs to stop with it - ruins emersion imo.

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      2. Sad Dwarf‏ @Sadwarfg 22 Oct 2019
        Replying to @BellularGaming

        Its just crazy to think that blizz is using the same base engine they made many years. Just imagine using the unreal engine.

        1 reply 0 retweets 0 likes
      3. Zionxi‏ @Zionxi1 22 Oct 2019
        Replying to @Sadwarfg @BellularGaming

        Yeah but when that was discussed on the forums people complained that it was 'too real' and not true to the 'cartoon WoW style'.

        1 reply 0 retweets 0 likes
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