The time saving things are a terrible practice of getting people to pay for bad game design, far too many companies are using them now with the live service trend. A game should be designed to make you want to play it not to make you want to not play it.
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u don't have to be a psychiatrist to see Howard's a sociopath. i mean, wow. just, wow.
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This guy has the wrong job. I mean... marketing is important and talking bad things good is normal ... But you can't talk about a mountain of poop and make it turn into a golden masterpiece.
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