In looter games (Diablo/Destiny/etc) it is *very* important that the game tricks you into feeling like you're not doing the same thing over and over again.
Your core gameplay loop is always the same 30 sec ~2 min repeated, but the context / activities have to be varied. 
Great thread! Thanks for sharing. Certainly an interesting situation, kinda surprised by the dialogue :/ Might check it out - ended up with Origin Access Premium
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Thanks! Honestly I seem to be alone on the dialogue thing so many it's just me being weird. And for Bioware's future, I think it's a bit early to be that worried; as I said the game's fundamentals are good, so it could all be much better constructed at endgame/in the live game.
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Even a more solid and more active freeplay experience could help a lot. It's more concern than worry, if we want to get into semantics. :)
End of conversation
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