"Hardmode" not heroic. Especially since you could trigger and at times adjust in on more levels.
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Yeah, that's a tricky one - I decided that it was easiest to explain it the way that I did for the current audience. Pacing thing - didn't want to get to bogged down in technical explanations when I could get 95% the way there easily
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Ulduar was the only time Blizzard did multiple difficulties right imo
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