The Activision news is all covering a recent era that’s early 2018 onwards. So there’s no way that would impact D4. All news has pointed to this being a very recent thing. So talking about D4 basically isn’t relevant to it.
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Replying to @BellularGaming @leg0lamb
I disagree. These changes have been happening in 2018, and Acti could absolutely have said, a few months prior to BlizzCon, "well fuck this, you've been working on D4 for FOUR fucking years, you announce something at BlizzCon and release in 2019, and that's it!". They didn't.
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And the "worst" part is, demanding that a game limit its dev time to 4 or 5 years (which is what D4 would have gotten) is beyond reasonable! It would be a normal corporate decision. The fact Blizz is getting another year for it (at least) is a sign they are not being "taken over"
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Replying to @NotPatrick @leg0lamb
I think taken over is the wrong phrase - at most the changes have been structural, such as finance being represented at lower level meetings. I’m sure some are claiming that bobby is ascending from hell to take over, but I’m definitely not
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Replying to @BellularGaming @leg0lamb
Again, I don't agree: the financial decisions we're hearing about seem consistent with a dev that has no releases and wants time and ressources to make polished games. I don't see how people interpret it differently, beyond "the culture has changed omg" which means very little...
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Replying to @NotPatrick @leg0lamb
Well culture change claims are direct from sources. I wouldn’t normally cover it, but Schriers track record has been very solid on the investigative reports. Personally I see it being a tightening of the belt & response to post 2014 Blizzard performance.
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Specifically failing to get a Diablo project out the gate, the call cut axe D3 xpack2, low output rate for Overwatch content. In many ways it seems like a response to Blizzard being sloppy.
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Replying to @BellularGaming @leg0lamb
Agree that low OW content is disappointing (same with HS), but that's a separate conversation. However I don't see how failing to put out D4 is sloppy. It's what they do: they make a game, and if it's not good enough they go back to the drawing bord. That's actually a good thing.
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Replying to @NotPatrick @leg0lamb
Sloppy from a business pov, as in it would have been better if that didn’t happen. Agree that it’s good to see them not rush something out. Cancelling D3 X2 does seem to have been a bad call though.
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Replying to @BellularGaming @leg0lamb
Easy to call in hindsight. RoS was a huge success, but it was reasonable to think "we'll start fresh". And again, I don't mean to keep getting back to that, but if they had pushed to release something, THAT would have been the business / evil Acti decision. People don't get that.
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Oh yeah that’s what I mean - I think that this new 2018 drive is based off looking into the past and seeing how things have went - though time will tell & the proof of the pudding will be in the integration of live service revenue with game mechanics.
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