Well I’d have to disagree with you there. I have been covering the Kotaku articles & explaining the basics of how things operate. So unless you also think Schrier is going for the hateclicks...
Specifically failing to get a Diablo project out the gate, the call cut axe D3 xpack2, low output rate for Overwatch content. In many ways it seems like a response to Blizzard being sloppy.
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Agree that low OW content is disappointing (same with HS), but that's a separate conversation. However I don't see how failing to put out D4 is sloppy. It's what they do: they make a game, and if it's not good enough they go back to the drawing bord. That's actually a good thing.
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Sloppy from a business pov, as in it would have been better if that didn’t happen. Agree that it’s good to see them not rush something out. Cancelling D3 X2 does seem to have been a bad call though.
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