Just in time for my lunch break! Thanks Michael, looking forward to it
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Couldn't agree more with the Suramar point. One glaring omission from BfA's endgame is a long single-player objective to work towards. I finished the Jaina story about 10 days into the xpac and... that was it.
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The systems video arrives. DELICIOUS. (I'm a systems type of gamer, too. I've been feel "blah" about Beefa's systems.)pic.twitter.com/BtVntmBEcT
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Thanks for this. This is all presented in a very understandable manner, as opposed to other creators’ “dumpster fire” commentary that offers no substantive explanations on how the current gave diverts from iterations they favored. This analysis makes sense.
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Without a doubt - Suramar was the greatest questline this game has ever had. And that was in *addition* to our order hall campaign, whose analogue is the present day war campaign (all we have so far). Maybe we will see something epic for Nazjatar? Repeat of Broke Shore = GG expac
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This has been an amazing piece. Not just for wow but for any game design! Thank you! :)
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Nail on the head once again. Your analytical videos are always spot on. Blizz could learn alot from what you say.
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