Alright, recent discussion has inspired me to work on a video about how to actually enjoy World of Warcraft. Maximising enjoyment while minimising time investment by dealing with the 'work' content efficiently so that you have more time for life.
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...why? Well here's a line from my notes: "I don’t care about the progression systems at all. I hang out with friends, knock out some mythics or light arena. I don’t play WoW for a large number of hours a week, but it’s a meaningful and valuable part of my gaming diet."
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I think that people are very susceptible to being damaged by systems without nothing, and my goal is to reinforce that you can minimise the weaker parts of WoW, focus on the best bits (socials!) and free up more from for a varied gaming life.
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So maybe your concept of what makes a good, engaging video game is actually wrong? All of these things that you consider mediocre and yet here you are, playing so often that you can make a living from it. Maybe it's not bad, you just don't understand what you want or enjoy?
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Not so sure I've communicated my point clearly enough then: I know what parts oft the game I do and don't like, and have modified how I play WoW to suit that. I'm worried that many have not done that & are inadvertently self sabotaging.
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I think the reason people DO grind is that the nuggets of fun make it worth while. You do have to not give a shit about AP/etc for sure, but different people are going to put different value on the fun stuff, which makes the grind worth while.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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MMO Champ is gonna have a field day with 'Youtuber in launcher only likes 20% of the game'. lol.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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